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 Post subject: Import of data from the running game
PostPosted: Sat 16 Oct 2010, 16:45 
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Joined: Sat 16 Oct 2010, 16:30
Posts: 1
Wow, the new import functions are really outstanding.

Especially the import-function of a hold's size is really a great idea, but it doesn't take a carried armor-upgrade into account.

Since all of my small trading-ships carry quite big armors, would it be possible to implement a function where one could choose an upgrade which would be substracted from the hold's size?


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 Post subject: Re: Import of data from the running game
PostPosted: Sat 16 Oct 2010, 18:57 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
I tried to detect the ship's content automatically to determine the real cargo available size but it was a bit too difficult.
Your idea is good, i may implement it in the next version.

However, detecting the cargo hold size is really useful only once in a while, when you buy a new ship..
Is it really so useful ? You can still enter the cargo size manually

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