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 Post subject: Feature Request: Wrecks
PostPosted: Wed 14 Apr 2010, 14:46 
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Joined: Sat 23 Jan 2010, 18:25
Posts: 12
Any chance of showing the wrecks in each system? I primarily use Companion, but if I'm hunting for wrecks, my only option is DataStorm, and to be honest, that program is clunky compared with how smoothly Companion works. Thanks!


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 Post subject: Re: Feature Request: Wrecks
PostPosted: Tue 18 May 2010, 19:24 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
Sorry, I don't plan to support Wrecks in the near future.
Maybe later

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 Post subject: Re: Feature Request: Wrecks
PostPosted: Sat 19 Jun 2010, 17:49 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
I changed my mind :)

Now available in Freelancer Companion v2.00:
Locations of Points of Interests (wreck, lootable depots, ...)

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 Post subject: Re: Feature Request: Wrecks
PostPosted: Sun 20 Jun 2010, 19:20 
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Joined: Mon 01 Feb 2010, 05:31
Posts: 33
Location: England.
Hmm, ok. So I was talking about this feature with a friend, and we noticed that we can't seem to find out what you can loot from a wreck with this. Any chance you can add something that tells you the lootables on each wreck aswell?
Awesome work so far by the way.


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 Post subject: Re: Feature Request: Wrecks
PostPosted: Mon 21 Jun 2010, 01:42 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
I decided to show no more than the wrecks position for 2 reasons :
  • I didn't want to push too much in the "FLDataStorm" direction, so that FL Companion does not get banned from every mod
  • From my experience, most of the wrecks are empty when you arrive (already looted by others? disabled on server-side?)

So i consider them more like a "point of interest", in case you want to go there and see by yourself...

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