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 Post subject: New version of Freelancer Companion
PostPosted: Mon 02 Apr 2007, 01:03 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
Freelancer Companion is a tool for traders and modders

For traders because it is an advanced traderoute calculator. (see features below)
For modders because it parses a lot of ini files and will display a list of errors encountered in your mods so you can fix them if you are the author

Image
Features are :
- Display full trade routes including complete path (with jumps and trade lanes, even partially used) and exact time taken.
- Real-time calculation of best trade routes based on profit and route time.
- Shows Universe & Systems Maps (scrollable & zoomable), including precise trade route highlight
- Show selling information about each bases
- Works with the Freelancer SDK (decompressed files) and mods, displaying potential errors found in game files.
- Speed and time settings are configurable to adapt your own navigation profile.
- Sort the display by commodities, bases, profit and time by clicking on the column header.
- Fully based on the game files, not using any precalculated table or information
- Displays map location for waypoints (+/- delta refers to the zoomed map lines).
- Errors found in mods are displayed in a log window (to help mods author).
- Program is small, fast & furious ;-)

Go to download page

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Last edited by Wizou on Sun 21 Sep 2008, 00:54, edited 5 times in total.

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 Post subject: toto
PostPosted: Wed 14 Nov 2007, 20:06 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 1.11 is out (since June 17, 2007) :
  • commodity volume is now taken in account
  • window is now resizable
  • removed invalid column display
  • fixed some minor bugs
  • tested compatible with The Void2112 v4 (mod has some problem though)


I'm currently working on version 1.12

Go to download page

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Last edited by Wizou on Mon 19 Nov 2007, 04:58, edited 1 time in total.

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 Post subject:
PostPosted: Mon 19 Nov 2007, 04:57 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 1.12 is out !

New features in this version :
  • added "avoid jump holes" option (for safer paths)
  • now display base faction
  • base "dot" is now a circle so that it doesn't overlap too much the base name when zooming
  • can display mouse coordinates on map (hold CTRL key)
  • removed duplicate bases (base & docking rings)
  • compatible with Windows Vista
  • compatibility with Tekagi's Treasure 5.35 (erroneous MarketGood duplicates)
  • compatibility with FreeWorlds 18.2 (missing descriptions)

Go to download page

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 Post subject:
PostPosted: Thu 07 Aug 2008, 01:11 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 1.13 is out !

New features in this version :
  • supports up to 3072 bases
  • better detection logic on FL installation path
  • added more error information for modders
  • compatibility with The Void2112 Feb2008v1 (but mod files are full of errors)

Go to download page

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 Post subject:
PostPosted: Thu 07 Aug 2008, 01:12 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 1.14 is out !

New features in this version :
  • now avoid lockeds gate by default
  • compatibility with Tekagi's Treasure 5.42 (missing value made FLC crash)
  • compatibility with TopFreelancers Parallel Universe V144_6 (has some locked gates)

Go to download page

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 Post subject:
PostPosted: Thu 07 Aug 2008, 01:12 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 1.15 is out !

New features in this version :
  • added FLC version in error logs
  • don't crash on jump gate invalid destination system
  • support for comments in ini files
  • compatibility with 88 Flak 1.27

Go to download page

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 Post subject:
PostPosted: Sat 13 Sep 2008, 02:07 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 1.16 is out !

New features in this version :
  • Bases information dialog (BETA VERSION) showing base faction, description, goods/equipments/ships sold there
  • Authoring tool for dumping base-to-base travel times
  • Compatibility with Monkey Universe 2.50v2 Auto Updater

Go to download page

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Thu 03 Sep 2009, 02:28 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
Freelancer Companion 1.17 is out !

New features in this version :
  • Fix issues with system combo-box selection with special system names
  • Compatibility with North Quadrant v1.5 (empty value in ini file)

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Thu 03 Sep 2009, 02:29 
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Freelancer Companion 1.18
  • Possibility to limit the investment (how much money you have to buy goods)
  • Display destination base faction
  • Differenciate jump gate and jump hole docking delay (can also be used to avoid a specific type of jump)
  • Includes also routes that sells good at default price

Known problem: Jump Hole delay is not saved between sessions and is reset to Jump Gate delay (fixed in next release)

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Tue 18 May 2010, 19:16 
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Freelancer Companion 1.19
  • Determine more correctly objects that are jump-gate/hole
  • Fix wrong base infocard display with some mods (thanks to Igiss!)
  • Place Dollar in front of currency values
  • Fix non-saving jump hole delay

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Sat 19 Jun 2010, 17:38 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 2.00
  • Reorganized and nicer interface with menus
  • Goods repository (listing commodities, equipments, ships and where to buy them)
  • Added settings to exclude certain system, faction, goods from computations
  • Draw location of Points Of Interest (wrecks, depots, ...) in red on system map
  • Can create a virtual base for mining operations : just double-click inside a mining field on map!
  • Support for HHC Dynamic Economy
  • Base infos loads a bit faster
  • Showing cargo hold size of ships
  • Jump to destination base by double-clicking last waypoint
  • Cleaner recognition of system object types
  • Improved System Map, showing currently selected route
  • Mod information window (mod authors: check FLC forums)
  • Many other fixes and improvements

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Mon 21 Jun 2010, 02:03 
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Freelancer Companion 2.01
  • Universal support for Dynamic Economy (should work with every mods!)
  • Fixed 2 bugs around mining operations

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Sat 16 Oct 2010, 02:16 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion 2.02
  • Changing Dynamic Economy dialog into a menu
  • Adding import of cargo hold size and money from game
  • Rearranged first menu
  • Item repository now display directly price & hold size in items list
  • New "Maximum Distance" limitation
  • New button/menu "List of jumps in this system"
  • New "Switch bases" button
  • Changing problems log into a more general messages log
  • Better handling for dynamic recomputations
  • Compatibility with Shattered Worlds :: War Torn (virtual systems)
  • Fixed IniFile assertion (happening on some binary INI files)
  • Fixed base back-history filling up with same base
  • Various code cleanup

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 Post subject: Re: New version of Freelancer Companion
PostPosted: Sat 18 Oct 2014, 02:08 
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Joined: Sat 06 Aug 2005, 16:35
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Freelancer Companion is now open-source !

I just release the source code on SourceForge : https://sourceforge.net/projects/flcompanion/

Enjoy !

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