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 Post subject: Universe Map
PostPosted: Fri 18 Apr 2014, 09:35 
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Joined: Thu 02 Apr 2009, 03:45
Posts: 23
Location: Qld, Aus.
I recently found a patch to make full use of Freelancer's Universe Map:
Code:
Freelancer.exe   0967CD   3C->A0 = allow all positions on Universe map (visible region roughly -2.4,-2.7 to 17.3,17) ~adoxa

Placing objects at the vertical extremes causes FLC to draw its Universe Map bigger than the screen.


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 Post subject: Re: Universe Map
PostPosted: Thu 24 Apr 2014, 01:51 
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Joined: Sat 06 Aug 2005, 16:35
Posts: 719
Thanks for noting that.
I will see what I can do (but unfortunately i'm not maintaining FLC much these days)

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